Project Lazarus ZOMBIES Game Passes
Three optional weapon packs. The survival loop does not require them.
Project Lazarus: ZOMBIES sells three game passes, and that is the entire Robux catalog. There are no battle passes, no daily code calendar, and no paid perk unlocks. Community reports in 2026 put each expansion around 349 Robux. Roblox can change store prices, so confirm the number on the place page before you buy.
Every pass is a weapon expansion. Owning one injects three extra guns into your Mystery Box deck (and, for some pistols, related pool logic). Teammates who did not buy the pack cannot roll those guns from the same box. The core loop stays free: Beretta M9 start, wall buys, 950-point box, 5,000-point Pack-a-Punch, five perk machines, both maps, and all five power-ups.
If you came here looking for redeem strings, go back to the codes hub. There are still no active codes as of September 2026. Passes are store items, not typed rewards. How points, XP, and badges actually stack is on how progress works.
Glock Expansion
The Glock pack adds three pistols and a Glock-chassis SMG into the box:
- Glock 37 GAP — a slower, harder-hitting Glock than the free Glock 17, with a smaller magazine.
- Glock 47 MOS — a more conventional Glock pattern that sits closer to the free 17 in feel.
- KPOS G2 — a carbine conversion that plays like an SMG, not a pocket pistol.
Buy this pack if you like sidearms, downed pistols, and Insta-Kill dump guns. After Pack-a-Punch, these pistols pick up unique modules, but they still compete with the free Desert Eagle, Laugo Alien, and S&W 500 for a slot. See the weapon tier list before you spend Robux on a class you already skip.
AK Expansion
The AK pack is the damage-oriented trio:
- AKS-74U — compact SMG-class AK for tight Graduation halls.
- AK-12 — a full assault rifle that Pack-a-Punches in the same family as the free AK-47.
- RPK-74 — a light machine gun with the belt-fed stamina high rounds want.
Players who already chase LMGs and ARs from the free box (RPD, M249 SAW, SCAR-HAMR, AK-47) get the most from this pack. The RPK-74 is the headline: more ammo in the mag, slower handling, and a reason to keep Double Tap. It does not refill from a wall. If you hate Mystery Box RNG, this pack does not fix that; it only widens the deck. Wall versus box rules still live on weapons and the Mystery Box.
M16 Expansion
The M16 pack is the AR-15 family:
- M4 SOPMOD II — a flexible assault rifle with a more modern kit than the wall M16A4.
- R0635 — a 9 mm SMG on an M16 lower, useful when you want SMG speed with AR manners.
- MSSR — a semi-auto sniper with a larger mag than the AWP or Barrett, built for follow-up shots rather than one huge hit.
This is the pass for players who like American rifles and a DMR that is less punishing when you miss. The MSSR will not carry a train by itself past the mid 20s without Pack-a-Punch and Double Tap. The M4 is the daily driver.
What the passes do not buy
They do not buy extra perk slots. The cap stays at four drinks: Quick Revive 1,500, Double Tap 2,000, Juggernog 2,500, Speed Cola 3,000, Mule Kick 4,000. They do not buy Pack-a-Punch access, map shortcuts, or a Ray Gun. Frostbite still refuses to appear in the box on rounds 1–5, then only joins the deck at reduced odds. Honey Badger, Model 1887 (added June 2026), Laugo Alien, and RPG-7 are free box guns. Easter eggs Maverick and Whizzbanger stay free and rare.
They also do not replace wall ammo. A wall MP5 or SKS you can refill will outlast a pass rifle you emptied and cannot restock. High-round players still plan a refillable gun even after they own every pack.
When a pass is worth it
Buy after you have cleared Graduation and Research without spending Robux. If you already know you main LMGs, the AK pack is the least wasteful. If you live on pistols and downed fights, take Glock. If you want a sniper that is not a one-shot lottery, take M16. Do not buy all three on day one hoping they behave like codes. They do not.
Public lobbies of six will mix owners and non-owners. The box still costs 950 for everyone. A Joker still refunds those 950 and moves the crate. Burning the box for Frostbite is the same grind with or without a pack; you only added three more cards that can appear instead of the gun you wanted.
If you never spin the box and only wall-buy, skip every pass. The free Ranger, B93 Raffica, MP5, SKS, M14, and Remington 870 still carry the first twenty rounds. Rank those against pass guns on the weapon tier list, then come back here if a specific trio still looks fun.
The honest close: three packs, nine extra guns, about 349 Robux each according to community store checks, and a survival mode that was already complete in 2016. Spend on a class you actually roll. Then go farm points like everyone else.
Frequently Asked Questions
Quick answers for perks, Mystery Box pulls, and high-round survival.
How many game passes does Project Lazarus ZOMBIES have?
Three: Glock Expansion, AK Expansion, and M16 Expansion. Each adds three weapons to the owner's Mystery Box pool.
Do I need a game pass to Pack-a-Punch or buy perks?
No. Power, perks, Pack-a-Punch, wall guns, and the base box are free. Passes only add extra weapons.
What guns are in each pack?
Glock: Glock 37 GAP, Glock 47 MOS, KPOS G2. AK: AKS-74U, AK-12, RPK-74. M16: M4 SOPMOD II, R0635, MSSR.
Are game passes the same as codes?
No. There is still no redeem UI. Passes are Roblox store purchases. See the codes hub if you were hunting strings.
Can teammates use my pack weapons from the box?
No. The extra cards are added to your deck. A teammate without the pass cannot pull those three guns.
Is 349 Robux the official price forever?
It is a community snapshot. Confirm the live Roblox store price before you buy; this wiki does not set it.