Guides

Project Lazarus ZOMBIES Guides & Walkthroughs

First-session routes, perk machines, Pack-a-Punch keys, and the trains that keep a six-player lobby alive.

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Guides Hub

This hub is the map of every Project Lazarus ZOMBIES tutorial on the wiki. The game is a released Roblox co-op shooter: you and up to five teammates hold a building against endless rounds, spend points on doors and guns, and try not to get trapped in a hallway when the horde finally sprints. If you just installed it, start with Getting Started so you know how many points power actually costs before you dump everything into the Mystery Box.

The rest of the guides assume that loop. Controls covers keyboard, gamepad, and the mobile prompts that are easy to miss. How to Get Perks is the buy order that stops you from wasting 4,000 points on Mule Kick while you still die in three hits. How to Pack-a-Punch is the key, the storage room, and the 5,000-point upgrade that makes a box gun last past round 20. How to Train Zombies and High-Round Strategy are what you open when the library is the only room that still feels safe.

How a typical session is supposed to feel

Round 1 is a knife round if you want points. Board windows, chip zombies, and do not buy a 950-point box spin until the doors toward power are open. Graduation hides the switch in the power room with the first Mystery Box spawn; Research hides it in the lab cluster after a long corridor. Either way, the wiki’s map notes and the points guide exist so you are not guessing door prices mid-round.

Once power is up, perks turn on and Pack-a-Punch becomes reachable. That is also when most new lobbies wipe: someone goes down, the squad loses Juggernog, and the train collapses. Read the downed rules on the players hub if you have never watched a bleedout timer turn red through a wall.

What to read after the first hour

When wall guns stop one-shotting, stop arguing about pistols and open the weapons tier list. Frostbite and the Ray Gun are the box goals; everything else is a farming tool until Pack-a-Punch. Pair that page with Weapons and Mystery Box so you know why the teddy bear refunds 950 points and why Frostbite simply does not appear in the box on rounds 1–5.

There are still no promo codes. If you want extra guns in the pool, that is the game pass page, not a redeem box. After a patch, check the changelog — the Model 1887 shotgun and the June 2026 perk fix both changed what a late-round loadout looks like.

Guide index

If you would rather look at numbers than prose, jump to round scaling for health and speed by wave, or the perk tier list for which soda is actually optional.

FAQ

Frequently Asked Questions

Quick answers for perks, Mystery Box pulls, and high-round survival.

Which guide should a new player open first?

Read Getting Started and Controls, then How to Get Perks before you spend 4,000 points on a third gun.

Do these guides work on Graduation and Research?

The loop is the same. Map-specific rooms, keys, and teleporters are called out in each guide and collected on Maps.

Where is the round 50 walkthrough?

Use High-Round Strategy with How to Train Zombies. The badge is rare because ammo and downs stack after round 30.

Is there a codes guide?

No redeem system exists. The codes hub explains the current status and points you at game passes instead.